Krishnamurthy, Vikram., Zhao, Qing., Huang, Minyi.Wen, Yonggang. (Eds.) () Game Theory for NetworksThird International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected PapersMLA Citation
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Game Theory for Networks [electronic resource] : Third International ICST Conference, GameNets 2012, Vancouver, BC, Canada, May 24-26, 2012, Revised Selected Papers /
edited by Vikram Krishnamurthy, Qing Zhao, Minyi Huang, Yonggang Wen.
|Names:||Krishnamurthy, Vikram. | Zhao, Qing. | Huang, Minyi. | Wen, Yonggang.|
|Published:||Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2012.|
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 105
|Topics:||Computer science. | Computer Communication Networks. | Information storage and retrieval systems. | Artificial intelligence. | Information Systems. | Computer Science. | Artificial Intelligence (incl. Robotics). | e-Commerce/e-business. | Computer Communication Networks. | Information Storage and Retrieval. | Management of Computing and Information Systems. | Probability and Statistics in Computer Science.|